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Bunny Math –
Addition, Subtraction, Multiplication and
Division. The bunny moves along toward the
finish line for each correct answer given.
2. Giraffe
– Write letters using the Graffiti strokes (follow
graphic on inside of Palm cover) before the letter
falls to the bottom of the screen. Good for teaching students
how to write letters on the Palms.
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Memo – Take notes, practice spelling, sight
words, write short stories and beam or download
and print.
Students use Graffiti strokes to write words.
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Note Pad – Draw, beam, practice writing
letters, numbers, sight words, anything.
Students can beam
math facts, pictures,
words, etc. to each other.
5. Shape Up
- Students must be able to read. Two different
identifying shapes games. Move the shape
back to its spot by giving directions, left, right,
up, down, flip, rotate. Properties can
be set to
customize shapes in games.
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Spell It – Play games with your spelling
words. Add a spelling list with your words
for the week and then
select a game to play with the words on the list.
Lists can be beamed to each Palm.
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Timer Math Facts – Timed math game using
addition, subtraction, multiplication or
division. Students
get 1 minute and 30 seconds to answer as many
facts as they can.
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Letter Draw - Students practice writing
upper and lower case letters and numbers.
The program shows
the student how the letter/number is formed then leaves a space for
student to write the
letter/number. Options for dotted line letter/number for student to trace or
blank space for
student to write on his/her own.
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Sketchy – Draw a picture, adding colors and
details to the picture on each new page. The
drawing is
turned into an animation.
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